UE5 Problem with TwoSided material Refraction

Hello,

I have a simple water surface material.

From the outside everything looks fine, but underwater the refraction looks a bit off.

This is just a 2 sided Material on a plane.

Did you find the solution!?

Probably this bug

Hey Im having the same problem. Do you know what I can do?


Inverting normal on backface fixes it.

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