Hi All,
When I upgraded from UE5EA to UE5P2 I can no longer package/deploy my projects to Oculus Quest 2. I have spent the last few days simply trying to get the VR Template under Games to run. The issue I keep running into is as follows
First
UATHelper: Packaging (Android (ASTC)): UPL: Engine\Plugins/Runtime/OpenXR/Source/OpenXRHMD/…/…/OculusOpenXRLoader_APL.xml
UATHelper: Packaging (Android (ASTC)): ERROR:
UATHelper: Packaging (Android (ASTC)): Unreal Plugin file Engine\Plugins/Runtime/OpenXR/Source/OpenXRHMD/…/…/OculusOpenXRLoader_APL.xml missing!
Then a bunch of lines run, including this one
UATHelper: Packaging (Android (ASTC)): Target SDK Version 25
Finally
UATHelper: Packaging (Android (ASTC)): ====3/10/2022 11:42:35 AM====PREPARING TO MAKE APK=================================================================
UATHelper: Packaging (Android (ASTC)): ERROR: Cannot make APK with UPL errors
UATHelper: Packaging (Android (ASTC)): (see C:\Users\nick\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.0\Log.txt for full exception trace)
PackagingResults: Error: Cannot make APK with UPL errors
UATHelper: Packaging (Android (ASTC)): AutomationTool executed for 0h 1m 7s
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=1 (Error_Unknown)