I got the message “Nanite candidate cluster buffer overflow detected … Increase r.Nanite.MaxCandidateClusters to prevent potential visual artifacts”
However, I can’t change “r.Nanite.MaxCandidateClusters” because it’s read only. Will this be editable in the future or do I need to cut down my triangle count?
Just finding this thread as I am currently having the same issue. When trying to change the MaxCandidateCluster in the DefaultEngine.ini I get an additional error and crash. The error says the value must be <=MAXCLUSTERS which is what I thought I was setting.
Did you ever find a solution to this? Appreciate your time and hope to hear back.
Can’t go over 16777216 (or 16 * 1024 * 1024), which is the cap being exceeded in OP’s post. Setting this number any higher in the .ini just causes the engine to crash immediately.