UE5 - Nanite not wanting to work

Hey, So I have been trying to get nanite to work but for some reason everytime when I import a Nanite asset from Bridge I get the message on my screen “Nanite is used in the scene but not supported by your graphics hardware and/or driver. Meshes requiring Nanite will not render”, despite me having a GTX 960 and I have read that Nanite works from Maxwell cards and up

Any ideas how to get this fixed?