I started my project on mobile, then I imported a texture utilizing Quixel Bridge. Every time that I assign certain quixel materials to my landscapes, this error appears to each one. I tested it out in my main project, then again in a new project utilizing the same downloaded material asset from Quixel Bridge. Both times
i got this error.
LANDSCAPE: 2 ACTORS WITH PHYSICAL MATERIALS NEED TO BE REBUILT
(Both materials were from quixel)
I don’t have an answer, but maybe this will shine some light on where to look…
Thoughts?
It deletes the error message, but materials are still low resolution. The weird thing is it’s not just about the landscape, but other objects too. Looks like a streaming pool size problem, but it is set to zero…
For anyone having this issue, what fixed it for me was using the play button to enter the scene instead of right click and play here. If that doesn’t work, then try building everything first and then clicking the play button.
This actually worked for me, though mine was in the selected viewport to start with, switching it to simulate then hitting the stop button fixed it for me.
Not sure if it’s just surprising the error now though or if it’s fixed it.