When working in the viewport everything seems fine enough. Camera exposure is set to manual and the light is filling up the room properly, but when I render is like the Light Source’s Indirect Light Intensity is set back to 1 again, making everything around the illuminated area really dark.
I just can’t seem to find what is overriding that value to go back to the default, even in the timeline I created keyframes to set it back to the value I wanted.
Working with Lumen.
Camera Exposure Values
Thanks for your attention