Hi I am using the HDRIbackdrop in my scene and I want it to affect the light and the environment but I do not want the geometry to be visible. I am playing with the option under the rendering visible and hidden in-game but it is not doing what I want it to do. Does anyone know how can i do it?
Soi when i try to do that the cubmapbox is red and i cannot apply it. If i uncheck real time and change into the cube map source type it works, but then i cannot control the rotation,scale etc etc
After I put the cubemap in, I can turn real time back on.
No, sorry, I’m talking rubbish…