Hi!
The problem is described in title 
I tried both “Rider” and “Rider Uproject” options
When I double click on C++
class or trying Tools → Open Rider in UE5 Editor I just see this notification in the left bottom corner:

but nothing is happen 
When I switch to Visual Studio everything works fine
Here is some information about my programs:
Name |
Version |
Windows |
10 (22H2) |
Rider EAP |
2024.2 EAP2 build 242.15523.27 |
Unreal Engine |
5.4.2 |
Can someone please help me? I will glad to provide any additional information which you need 
The answer of Rider stuff (Alexander Pirogov):
As a super hacky-hack for the time being, you can do next:
-
Copy RiderSourceCodeAccess plugin from the Engine into the Game/Plugins folder
-
Remove Binaries and Intermediate folders from a new location
-
In RiderSourceCodeAccess.cpp, swap
FProcHandle Proc = FPlatformProcess::CreateProc(*PlatformAppAndArgs.App, *PlatformAppAndArgs.Args, true, true, false, nullptr, 0, nullptr, nullptr);
with
FPlatformProcess::PushDllDirectory(nullptr);
FProcHandle Proc = FPlatformProcess::CreateProc(*PlatformAppAndArgs.App, *PlatformAppAndArgs.Args, true, true, false, nullptr, 0,
nullptr, nullptr);
FPlatformProcess::PopDllDirectory(TEXT(""));
P.S. In my case the file named as RiderSourceCodeAccessor.cpp
but I think it is just a typo
system
(system)
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