I was running low on disk space on my C: drive so I moved the LyraStarterGame project I created from the Epic Games Launch to my D: drive. Then when I open the project I get this crash below. I already tried to delete all build/intermediate files, didn’t help. Any ideas how to resolve without recreating the project?
LoginId:629bec9e4f84c331d84e979faf336a08
EpicAccountId:806b0382381446d5be8ecaebccf6f9c8Fatal error: [File:D:\UE5\LyraStarterGame\Source\LyraGame\System\LyraAssetManager.cpp] [Line: 192] Failed to load GameData asset at /Game/DefaultGameData.DefaultGameData. Type LyraGameData. This is not recoverable and likely means you do not have the correct data to run LyraStarterGame.
UnrealEditor_LyraGame!ULyraAssetManager::LoadGameDataOfClass() [D:\UE5\LyraStarterGame\Source\LyraGame\System\LyraAssetManager.cpp:192]
UnrealEditor_LyraGame!ULyraAssetManager::GetOrLoadTypedGameData() [D:\UE5\LyraStarterGame\Source\LyraGame\System\LyraAssetManager.h:63]
UnrealEditor_LyraGame!FLyraAssetManagerStartupJob::DoJob() [D:\UE5\LyraStarterGame\Source\LyraGame\System\LyraAssetManagerStartupJob.cpp:14]
UnrealEditor_LyraGame!ULyraAssetManager::DoAllStartupJobs() [D:\UE5\LyraStarterGame\Source\LyraGame\System\LyraAssetManager.cpp:234]
UnrealEditor_LyraGame!ULyraAssetManager::StartInitialLoading() [D:\UE5\LyraStarterGame\Source\LyraGame\System\LyraAssetManager.cpp:118]
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll