UE5.2 DMX Patch tool not triggering save after changes and changes not saved has been received (workaround manually trigger a change)

Summary

UE5.2 DMX Patch tool not triggering save after changes and changes not saved has been received

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Select a DMX fixture in the outliner and check the value, set this to one outside the range of DMX Patch tool selection
Unsaved should be triggered to save default map
Open DMX Patch Tool
Select DMX Library
Select DMX Fixture Patch
Select DMX fixture range in Outliner
Click Address incremental

Expected Result

Unsaved should be triggered to save default map
Changes are saved after reloading project

Observed Result

No prompt to save
Changes are not saved after reloading project

Platform(s)

Win 11 Pro 23H2

Ticket ID

13635319

Additional Notes

Workaround, trigger manual change of asset in Outliner, save default map