Summary
UE5.2 DMX Patch tool not triggering save after changes and changes not saved has been received
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Select a DMX fixture in the outliner and check the value, set this to one outside the range of DMX Patch tool selection
Unsaved should be triggered to save default map
Open DMX Patch Tool
Select DMX Library
Select DMX Fixture Patch
Select DMX fixture range in Outliner
Click Address incremental
Expected Result
Unsaved should be triggered to save default map
Changes are saved after reloading project
Observed Result
No prompt to save
Changes are not saved after reloading project
Platform(s)
Win 11 Pro 23H2
Ticket ID
13635319
Additional Notes
Workaround, trigger manual change of asset in Outliner, save default map