Movable objects doesn’t receive Shadows from Stationary lights after light bake.
“single sample shadows from stationary lights” work, but the “standard shadows” does not.
which is a bit weird because in 5.0 it was the opposite.
thanks in advance
I also used UE5 lighting to build and bake recently, and found that the high-quality parameters did not work, there were black mosaics on the side, and some places had particularly poor lighting. I don’t know if the high-quality baking has modified any controls