It needs to prepare shaders and should only do so once. It will have to recompile shaders after a while when assets have not been in use or you change rendering pipeline. Do you have to prepare shaders every time you run in Standalone Game?
It needs to prepare shaders and should only do so once. It will have to recompile shaders after a while when assets have not been in use or you change rendering pipeline. Do you have to prepare shaders every time you run in Standalone Game?