[UE5.1.1, Feedback] UI artists, where do you get notified of c++ widget bindings?

Where I got double the “an optional widget binding is available” in the UMG editor in UE4, I get absolutely 0 in UE5.1.1 . + since it is now not possible to dock the output / log window on the UI editor (who thought that was a good idea?) where do UI designers even get notified of these available bindings?

Found the panel by accident, never seen it in my life :slight_smile: .

afbeelding