[2023.03.27-02.36.44:756][ 0]LogLoad: (Engine Initialization) Total time: 2.17 seconds
[2023.03.27-02.37.07:145][667]LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:58791
[2023.03.27-02.37.07:145][667]LogNetVersion: PokeHunter 1.0.0.0, NetCL: 0, EngineNetVer: 30, GameNetVer: 0 (Checksum: 2324907256)
[2023.03.27-02.37.07:146][667]LogHandshake: CheckVersion: Incompatible version.
bValidHandshakeVersion: 1,
bValidNetVersion: 0,
GHandshakeEnforceNetworkCLVersion: 0,
RemoteMinVersion: 3,
RemoteCurVersion: 3,
MinSupportedHandshakeVersion: 3,
CurrentHandshakeVersion: 3,
RemoteNetworkVersion: -1714019318,
LocalNetworkVersion: -1970060040
[2023.03.27-02.37.07:148][667]LogHandshake: SendConnectChallenge. Timestamp: 22.384993, Cookie: 246237146141127152243155089095034065037055154014228012212236
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The above record is the execution log of the Dedicated server of UE5.
UE5 Editor Stand Alone Mode
When you access the packaged Dedicated server
The above record will be recorded.
Is there a way to solve this problem?