[UE5.0] Water flickering issue

Hi All.
I need to create dark room with actor surrounded by water. I use Water plugin and follow this tutorial..
And that’s what I have now video.
So, here are two issues:

  1. Flickering in water on moving
  2. Unnatural light on water along walls. I created cube using 6 walls, there is no any source of lights besides point lights near the actor. But it looks like the water has some backlights.

I tried to play with material and textures, create my own and change preloaded. Also I tried to rescale water and increase Bounds scale according to all related topics what I found here. Nothing helps. Does anybody know how to fix it?

Hello Hannadzn, I’m also running into this issue with a sewer system I’m designing. Did you ever find a fix for this?