UE4 Lightning for Game Project with lightmap res 64

Hi guys! We are developing video game and i can’t use big light maps.I’m trying solve light leaks another ways.

Look those.I need some advice.I changed Baselightmass.ini settings and lightmass setting in editor I changed the values(Good values.Classic things 0.35 100 1 10)

First-build Preview Mode

I will show to you when build is finished the lastest version.

First Version

Last one