I’m currently building a project in UE4 and packaging out to HTML5. I have an enclosed room with no doors or windows, but it contains several point lights and spot lights for lighting.
In the Unreal Editor, this appears fine (even with EV100) set to 1; however, whenever I package my project out and run my project in the Unreal Server localhost, my project is completely dark.
I’ve tried increasing the intensity of the lights, switching lights modes between dynamic and static, adding more lights throughout the room, and optimizing textures to no avail.
Any advice would be appreciated.