UE4 Freezes when ran with -DX12 arg on laptop running 2080 MaxQ without secondary screen

■■■■, I’ll do more tests, but I’ve ran 4.24.1 for about half an hour without a secondary screen without a crash.
On the bug page here: Unreal Engine Issues and Bug Tracker (UE-72117) the issue is planned to be resolved for 4.24.2

EDIT: Target fix is now for 4.24.3