I am having problems with the debugging from visual studio 2013. What I want to try is just to run the third person sample with C++ code. I create the sample project and open the project with visual studio with no error. I am also able to build that project. However, the problems begin with the debugging. I select ‘DebugGame Editor’ option and debug it by starting new instance. It opens the editor and break in my each action. It breaks when I move over an button, click on something, minimize the window, all the time! I also get the errors in the attachment. What is the matter?
Current version UE4 4.1
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[Video Link][3]
EDIT - Process video added.
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I just updated my nvidia driver and it worked very well.
I have made a few attempts to reproduce the issue that you described, but have not been able to do so. Would you be able to provide the exact steps that you follow from first starting the Editor to create your project through to when the issue starts to occur?
Because I only debug just after I created and built the project, there is no custom class of mine. I really dont know the actual failing part. There is no concrete sign of it for me. I uploaded a video. You can check if you want to see the whole process.