VRKeith, have you figured out how to do this? If I change the project settings target for Windows to only use OpenGL (unchecking D3D options) it still crashes the editor on startup with errors reporting D3D failure.
VRKeith, have you figured out how to do this? If I change the project settings target for Windows to only use OpenGL (unchecking D3D options) it still crashes the editor on startup with errors reporting D3D failure.