Hi All,
I am having a performance issue, I have a road in my town that is followed by torches with a flickering light on each side, but having not even 8 torches takes my FPS from 75 to 17. any ideas on how to fix this? I have the light set to moveable and Source Radius to 250, Attenuation Radius is also 750. With the lowest shadow res scale and Max draw distance of 6000.