UE4.3 Second "Client" Screen Black

Don’t mean to keep double posting, but I created a simple TcpListener and TcpClient program in Visual Basic (.net)

Server:
Imports System
Imports System.Net
Imports System.Net.Sockets

Public Class Form1

    Private Sub Form1_Load(sender As Object, e As EventArgs) Handles MyBase.Load
        Dim listenserver As New TcpListener(7778)
        listenserver.Start()
    End Sub
End Class

Client:

Imports System
Imports System.Net
Imports System.Net.Sockets



Public Class Form1

    Private Sub Form1_Load(sender As Object, e As EventArgs) Handles MyBase.Load
        Dim client As New TcpClient()
        Dim hostname As String = Dns.GetHostName()
        Dim localhost As String = CType(Dns.GetHostByName(hostname).AddressList.GetValue(0), IPAddress).ToString
        client.Connect(IPAddress.Parse(localhost), 7778)
        If client.Connected Then Label1.Text = "Connected"
    End Sub
End Class

I ran ports 7777 and 7778 and I used my 192.x.x.x IP and “127.0.0.1” in all combinations for testing and each time the client connected to the server just fine.