UE4-27 Dark places on meshes

Hello.I am having some trouble with very dark shadows in my scene.Does anybody know why would this happen?


In this room door frames are very dark…

But in the other room it looks like this.

Also on carton-pierres.

Thanks for any help!

Hi!

My guess would be your lightmap resolution is too low.
The black mesh: maybe the polygons are flippped…

Thank you for the reply.I forgot to mention that i am using dynamic light though.Sorry for that.Actually i forgot to mention many things.The door frame was attached to wall mesh.So i solved this problem by detaching door frames and carton-pierres.I suppose it was generating wrong shadows when it was a merged object.Thank you for the answer again!!