[UE4.26.2] Ray Tracing Reflections Clear Coat Bug?

Just recently enabled RTX on my project, which overall went very smooth and great. Except that my vehicle paint material seems to not handle it very well. It is a clear coat material and it seems to have an extreme fresnel reflection effect.

Video to elaborate:

ClearCoat slider left = value 0

I’ve seen some fixes on it but none are very performance happy except maybe this one:
original issue

Wondering why there hasn’t been an actual bug fix for this yet.