UE Basics Thread, Talking, Learning, and Maybe More

I’ve been making some progress on my forest road project, but have been moving pretty slow. I’m going to estimate I’m about 2/3- 3/4 finished. Here is where I am at. Next will be adding plants, trees, and bushes to the hills.

Question 12- Migration. I’m finding that when I migrate meshes and materials from one project to another, that the materials and instances lose their association with the textures they had at the export site. Is there a way to prevent this, so I don’t have to pick through them and reconnect the proper textures to the associated material?
Thanks!