Not sure what you got.
An atlas in an image composed of images.
Commonly you have meshes sample a specific part of the UV to show the specific part of the image.
Ue4 light bake generates atlases, for instance…
Not sure what you got.
An atlas in an image composed of images.
Commonly you have meshes sample a specific part of the UV to show the specific part of the image.
Ue4 light bake generates atlases, for instance…