I have two objects, number 1 casts a shadow, number 2 doesn’t. I need both of them to receive shadows from lights/enviroment. What I can’t figure out is how to exclude number 2 from getting shadows specifically form object number 1.
Is it possible to exclude just this single object from another ones shadow?
Both of them are skeletal meshes put together in one blueprint if that helps
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Im running into this issue as well. Did you ever find a solution for this?