UE 5.8 is Hierachical Instance meshes not supported for Lumen?

I noticed that lumen reflection for HISM (Hierachical Instanced Meshes) are black!
The weird thing is ISM is working pretty much fine with lumen
Is this a limitation for HISM with lumen scene?

HISM Lumen Scene:

HISM Lumen Color:

ISM Lumen Scene (How it should look)

I already tried running a lot of cVar to try and fix it

r.Lumen.TraceMeshSDFs
r.RayTracing.Culling
r.LumenScene.Heightfield.CullForView
r.LumenScene.SurfaceCache.MeshCardsCullFaces
r.LumenScene.SurfaceCache.CullUndergroundTexels
r.LumenScene.Heightfield.FroxelCulling
r.SceneCulling.TreatInstancedDynamicAsUnCullable
r.LumenScene.SurfaceCache.AllowCardSharing
r.LumenScene.SurfaceCache.MeshCardsMergeInstances
r.LumenScene.SurfaceCache.AllowPersistOnVisibilityChange
And lots more of “Lumen resolution”

Is there an a way to fix it? before I go into the ISM rabbit hole making the cluster manually…
Note: This is a Non-Nanite project