UE 5.6.0: Material node Record Texture Streaming 100% crashes when used with Texture Collection

There is a 100% crash in Material editor. I’ve attached a project and a screenshot.

The best contact persons for the issue in Epic are probably Jeremy Moore, Chris Waters (the authors of these nodes)

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Steps to Reproduce
Repro steps:

  1. In Content Browser:
    1. create a new Material
    2. create a new TextureCollection. Add at least one valid texture
  2. Add nodes: Texture Collection Parameter -> Texture Object From Collection
  3. Add node: Record Texture Streaming
  4. Connect the tex object to the Record node
  5. Compile (hit Apply in the toolbar)
  6. Observe the crash

Hi Oskar,

Thanks for reporting this. The issue should be fixed by perforce change list 44785098 in UE5 Main.

Note that we don’t currently support any material texture streaming analysis for Texture Collections.

So the Record Texture Streaming node will also do nothing for these.

Thanks again and best regards,

Jeremy