Hi all,
I am farily new to UE and i hope the solution here is not too obvious with me being just too blind.
My AI did not move properly after i placed it in some demo environment and i think i finally figured out why. It seems the NavMesh is not being built properly for the floor tiles, only for ground and stairs.
I already compared it to the SM_Cube of the starter project but cannot see any difference in the Navigation setup and am at a loss now as to why this is happening:
Cube:
Is there a good source to read up on this? I really do not understand what the issue is, when i start and walk around as a player everything is fine, just the AI cannot manage to get a path and the NavMesh shows no green as shown above.
I saw this was set to project default, will check if i can set this globally for all meshes as there are still some rambs and other meshes like corners which do not work properly.