UE 5.1 Lighting issues | Objects turn black if they don't have direct light

After upgrading to 5.1 I’m facing issues with lighting on both niagara systems as well as my MetaHumans hair, basically if I’m looking at an object while it’s receiving direct light (or from the side), everything is fine. As soon as I look at this object from behind, it just turns black.

Example pictures (first looking from the side, second looking from behind):


Any help would be appreciated, I so far wasn’t able to fix this issue in any way. Thanks!

Hi. Did u find any solution? Iam having the same with 5.4, with Grid3D_Gas_Master emitter. Cant find any working fix…