The stream was really interesting.
Is there a way to have a status on UMG advanced samples in ShooterGame? I really like to see how you think the usage of UMG to do stuff like “Scoreboard”. In fact, I want to know how you will handle the fact that you need to manage a number of player that will change between frame so you need to create/delete umg widget live.
I want to learn the best pratices for this and learn if I need to create the appropriate widget at each frame or manage a array and manage a create/delete function at each frame by looking at the current player array.
Thanks,