[Tutorial] 's VR Lab, an introduction to VR in UE4

Hello , Thank you for the tutorial series.

I want to know; when I play my level I have to start by placing the Vive HMD and controllers on the floor and then pick them up. If I start the level while standing and am wearing the HMD, I get an offset(the room becomes smaller). Is there a way to avoid this? I want to start the game without the user worrying about picking up the Vive and controllers from the floor. The HMD and controllers should be tracked correctly irrespective of the position of the user and Vive when the game starts.

Please point me in the right direction if you have already explained. I apologize if the same question is posted twice. First time posting on the forum thread. I am not sure if it was posted correctly the first time.