I was thinking of eventually putting the source files from all my videos into one project and sort of making a VR Content Examples instead of a template.
As for the mixed reality stuff I’ve thought about it a little bit but I haven’t actually tried to sit down and do it. When I get some spare time it’s something I would definitely like to look into
There isn’t a default model in UE because of the generic motion controller support, however you can download the .fbx for the vive controller form inside the SteamVR folder in steam.
Also Proteus is making a SteamVR Template, there are a few things about it I would change so I wouldn’t quite recommend using it fully just as of yet but I’m going to try and help them with it if they need it. The reason I mention this is because they already imported the controller models for you (albeit not at the right scale just as of yet)