Hello! So I’m trying to store two score values per player, one is kills and another one is points. Every kill they make earns them 20 points, and they can spend 40 to buy an item. I tried using Player state to store those values but the only parameter that player state lets me use is Score which is a float and I can’t add any more variations of that score. Any idea how to overcome this?
It’s not quite clear. You want to store 2 scores: kills and points, and you want to store both values in 2 variables named Score in the playerstate?
What is preventing you from creating more variables in the playerstate? I don’t understand.
Oh boy, thats my bad. I literally tried doing that like a couple of days ago and it just didn’t let me create a variable in player state, but now for some reason it does? Must have been some weird hot reload issues…