Trouble looping cinematic sequence in UEFN

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

I have created a simple cinematic sequence where a block will move across the ground, I want the block to replay this sequence forever (looped) I have selected the loop option but it doesnt seem to work when I test it in launch session.

It will only play once and not play again. I have attached the cinematic device to it as well. I have followed a few tutorials and completed everything they showed, however I am having the same common issue over and over again and think there is a bug related to this.

If anyone has any solutions please reply

Steps to Reproduce

STEPS
-add an object (i used a cube)
-add a cinematic sequence
-add the cube to the sequence and animate it any way you want
-take the cinematic sequence device, select the sequence just completed than select loop playback
-launch the session

Expected Result

It should show the cube move across the screen, reset and play in a continuous loop

Observed Result

-Plays the animation once, than stays in the same spot

Platform(s)

pc

Hi, this is a known issue and should be fixed in a patch this week. Apologies for the issue.

1 Like

The status of FORT-744887 incident has been moved from ‘Needs Triage’ to ‘Closed’. Resolution Reason: ‘Duplicate’

it’s now working in my test environment, thanks

1 Like