Hi,
I’m trying to make a translucent material with roughness. But it is greyed out. In tutorials and other videos i see everyone use translucent material with not greyed out roughness, specular,…
Why is it not possible with me?
Please help
Hi,
I’m trying to make a translucent material with roughness. But it is greyed out. In tutorials and other videos i see everyone use translucent material with not greyed out roughness, specular,…
Why is it not possible with me?
Please help
Hello, WixZ,
On the Translucency tab of your material, there is a “Lighting Mode” selector. Set it to “Surface TranslucencyVolume” and you will see the Metallic, Specular and Roughness pins enabled.
Please note that specularity on a translucent material has a lot of limitations and will probably behave different to what you expect, certainly different than what you see on an opaque material. Doing a realistic glass shader, for example, is not as straightforward as it sounds.
All the best.
That fixed it! Thanks a lot!
Worked for me too, thanks!
Great. I had the same problem. Thanks for the solution.
Thanks man,That help a lot,God bless U
Thanks man,That help a lot,God bless U
So useful, after many attempts of creating the material I needed with translucency and roughness this actually made it work. Thanks a lot!