Translucent lit objects lose lighting at distance


As you can see in the video, the lighting disappears on translucent lit objects, it’s raytraced+lumen in UE5. I have tried different console commands but none of the translucent distance settings seem to be affecting it? Please Help!


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same problem…

hey! i just found solution type in console “r.RayTracing.LightCulling.Cells” for me 24 works :)!

amazing! thanks for the reply! I’ll give it a go on my next project- I just had to make do before.

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