Training Livestream - Creating Semi-Procedural Materials - Feb 7th - Live from Epic HQ

Sorry for necroing this ancient thread ^.^ i just migrated your Semiprocedural Material to 4.25, and it works great on Objects with plain surfaces and that should have vertical windows. However, is it possible to change it, so that the windows work with angled surfaces too, and still be oriented like a normal room?
If i put this material on a sphere or cone, then the interior will tilt too (see cone/pyramid in the picture). how can i prevent that and make it somewhat independent from the surface angle?