Ryan Brucks has a whole new project to show all of the material editor fans out there. Run through some examples with Ryan as he makes modifiable materials that can be used for many purposes. Then he’s showing how to bake them out and how you can use a render target to preview certain things like Parallax mapping while tweaking them.
RyanBrucks - Sr Technical Artist - @ShaderBits](https://twitter.com/ShaderBits)
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