Training Livestream - Blender to UE4 - May 30 - Live from Epic HQ

All which mentioned and also maybe a texture workflow for both Blender Internal and Cycles to UE4 and if possible also light export.
Would be great if Epic created a shader plugin for Blender to get the same result in Blender’s viewport as in UE4, maybe in Blender 2.8 when the PBR viewport is integrated.

= Legend <3 So true. I see you everywhere breh.