Is it possible to toggle or turn off the Anti-Aliasing method while the game is running in a blueprint (UE4.26.2) ? E.g. From TemporalAA to FXAA? I haven’t been able to find any information on this.
I know that it can be done in the project settings, but I want to add a button for it into the main menu of my game.
r.AntiAliasingMethod 0 ( off )
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