Summary
been having many issues with uefn over the past couple of weeks now first update 32.00 which was the dx12 bug which then got (fixed) 32.11 be essentially after crashing at least 80 times in the past 2 weeks i can confidently say this is defiantly a throttling issue with GPU’s on uefn as i found out either your on dx11 or dx12 it really only happens when you are loading, auto-saving, valid dating assets or launching session or even in a session. I noticed the GPU goes from 0%-5% to 100% instantly after loading / validating and that, then the editor crashes…
Now i don’t think there is anyway for me to fix this cause this has to be fully optimized through the devs side but i have tried everything i can to try and work around it and nothing has worked.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
it really only happens after you are loading, auto-saving, valid dating assets or launching session, randomly in a session or in editing material nodes/other editor tabs. and being on dx12 it can happen on dx11 but it mainly happens on dx12
Expected Result
the editor will crash and in the logs it will say “GPU Crash dump Triggered”
Observed Result
I noticed the GPU goes from 0%-5% to 100% instantly after loading / validating and that, then the editor crashes.
Platform(s)
PC
Island Code
6740-3301-2398