If you use the First Person Camera device at least once in a session of your island, you will not be able to use the Third Person Controls device or the Sidescroller Controls device at all. Activating the First Person Controls device breaks the functionality of the Third Person Controls device and the Sidescroller Controls device. The only way to regain functionality is to restart the island from the lobby.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Place a First Person Camera device and a Third Person Controls device into the same island.
Activate the First Person Camera device through either a switch or through verse to add it to your player.
Deactivate the First Person Camera device through either a switch or through verse to remove it from your player.
Activate the Third Person Controls device through either a switch or through verse to add it to your player.
Expected Result
You should have Third Person Controls (i.e., player-aim based movement, twin sticks movement, or fixed movement). If you are using Sidescroller controls instead of Third Person Controls, you should have those too.
Observed Result
You will not have any control device applied to your player after the First Person Camera device is used at least once in your session. This issue persists regardless of respawns, team changes, switching back to edit mode, etc. The only way to regain functionality of control devices is by restarting the island completely from the lobby and avoiding the First Person Camera device entirely.
Platform(s)
PC, 34.40
Video
Additional Notes
This is a new bug that came with the 34.40 update. These devices were able to coexist prior.
There is a bug at least with SideScroller Controls Device for several months already, see this thread that I just updated today after I tested it again in v34.40:
No. I wanted to create new area in one of my maps that would switch to SideScroller, but when I was confronted with this issue, I was not able to make it work, so after some time I had to abandon the whole idea and move on something else.
Well, they are more focused on issues with a lot of votes and as this thread has only 5 votes and that earlier thread that I responded to and linked above has only 1 vote (mine), then it looks like almost no one cares about this. Please, upvote this thread and also that one from December 2024 to increase the chance that it will be fixed soon.
I don’t know about Side-Scroller Controls with First Person Camera, but it is still not working properly when switching between combo of: Default Third Person Camera + Default Controls
And combo of: Default Camera or Fixed Angle Camera or Orbital Camera + Side-Scroller Controls
If I leave a Volume Device that on leaving removes Side-Scroller Controls (and Fixed Angle or Orbital Camera, if it was added before) from my Character, I can control my Character normally, but if I use Grind Device or Ascender Device after that (= if I had previously Side-Scroller Controls active), movement of my Character is still broken = I can move only in 2 directions while I am able to rotate camera around in all directions.