Side-Scroller device issue #1 in Fall Guys islands

Summary

1- Ziplines lock players who have been removed from a SideScroller device back to a 2d space, even though those players are not registered in the device anymore.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Character

Steps to Reproduce

1)In edit session, place a volume device and a side-scroller device. Set it up so the player is registered in the Side-Scroller device by entering the volume, and removed from the Side-scroller device when exiting the volume. Place a zipline outside of the volume, a bit further
2) During a round, Register a player to a side-scroller device by entering in a volume device.
3)Exit the volume, so the player is not affected nor tied in any form to the Side scroller device.
4)Use the zipline.

Expected Result

The player keeps their 3d controls when exiting the zipline and are free to move in the 3d space

Observed Result

The player is stuck in a 2d space and can only move in 2 directions. The player acts like it is affected by a side-scroller device, but the character is able to face all directions despite being unable to move toward these directions.

Platform(s)

all

I wanted to create a location where it would change default 3D controls to SideScroller Controls (with fixed camera) as an addition to a map, but I found out that it is not possible to use like that, because I have the exact same issues like “OAN_SMM” mentioned above (I verified it in 2 of my maps).

I Add and Remove SideScroller Controls Device by entering and exiting Volume Device and it looks fine. But when I use and exit Grind Rail Device or Ascender Device after I left that Volume (= after the SideScroller Controls Device was removed from my Character), I am locked to some weird 2D space (I can move only in 2 directions, but with keys for moving forward or backward and not with keys for moving left or right, or I am able to initiate animation of moving to all directions, but the movement itself is still possible only in 2 directions) and I can not change it.

Not even ending and starting a session will fix it, because then my movement is useless (2D) not only from the start of a game, but also in editing mode. I also tried to set remove the SideScroller Controls Device as a function when exiting Grind Rail and Ascender, but it will not fix it. I tried adding Third Person Controls Device after that, but it will also not fix it. The only way to have normal controls again is to return to lobby and start completely new session.

I first encountered it 2 months ago, but it is still like that after the newest update to v34.40. Voted for the fix, because whole map as a SideScroller would be of no interest, but creating some specific location to offer this type of controls with different camera, that is much more interesting and useful concept.

UEFN v34.40