The Unreal Marketplace Improvement and Feedback Thread

[=“PeaceSells, post:1022, topic:22096”]

@b1016103 - Speaking as a seller who’s made (and still makes) several updates to my assets, I initially also wanted some kind of ChangeLog in the MP. But I slowly realized how easy it would be to abuse something like that, releasing many ‘pseudo’ updates only to give the false impression that the asset is actually being worked on… So maybe it’s better way, I don’t know…
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While I fully admit I may be missing something, I really don’t think the potential for abuse is that great. Aside from the fact that you could do the same dirty tricks in the description section, one can also usually tell the state of the pack by the supported version, the number of listed assets, or even the comments on the seller themselves. I also don’t see how it would be that easy to abuse the system without at least making some kind of an update in the first place. It’s not like sellers will start claiming that they just added “100 new meshes” without a basis, and I doubt that dozens of minor bugfix logs will fool or persuade anyone.

Anyway, that’s not a subject I thought about. I’m less interested in keeping track of how often a pack is being updated than the fact that I have no idea whether or not I have the latest version of the pack with all that it entails. I don’t (and can’t) keep the exact directory structure of the packs I buy, so I can’t auto-update and have no idea whether I may be missing the new content, bugfixes, and so on until I manually re-download and compare them—obviously an enormous waste of time and bandwidth. Having some kind of a last update timestamp on the pack would at least help me with that, and having the changelog section would help separate routine version updates from content ones.

"Anyway, that’s not a subject I thought about. I’m less interested in keeping track of how often a pack is being updated than the fact that I have no idea whether or not I have the latest version of the pack with all that it entails. I don’t (and can’t) keep the exact directory structure of the packs I buy, so I can’t auto-update and have no idea whether I may be missing the new content, bugfixes, and so on until I manually re-download and compare them—obviously an enormous waste of time and bandwidth. Having some kind of a last update timestamp on the pack would at least help me with that, and having the changelog section would help separate routine version updates from content ones. " I have been wondering myself, why are you the first person I’ve seen even talking about other than myself? It makes me feel like we’re in some weird alternate reality where things don’t make sense anymore lol

@b1016103 - As long as there’s no option to “sort assets” or “filter assets” by date of update while browsing the store, I guess I don’t see a problem…

[=“b1016103, post:1021, topic:22096”]

I’m sure somebody mentioned something like earlier, but I’d like to chime in as well by requesting a Latest Update Date field for all marketplace products, so we’ll at least able to see if some the products we use were updated since we last downloaded them.

Another highly useful would be a **Changelog **tab. Since we already have a multi-tabbed interface with Description, Reviews, and Questions, adding another tab would be a fairly trivial task. While some sellers list or link their changelogs in the description field, would standardize the for all of them and also prompt many of those who don’t bother with it to list their changelogs online.

For me personally, both would be high-priority additions, so please give idea at least some consideration. Thank you.
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Just downloaded 4.26 as a side-by-side installation and instantly recalled another thing that has been bugging me greatly with every version update. I believe a large portion of us would seriously welcome a separate filtering field for sorting the products we have by the engine version. It could be useful for the marketplace, no doubt, but it’s simply a crucially missing piece of the launcher’s Vault section. I have more than a hundred code plugins in the Vault that I have no particular desire to compile manually, and checking which ones have already been updated for a new version is a needless waste of time that can be easily avoided by a simple Filter by Engine Version filter.

On the downside, I guess it could potentially create some minor confusion for version-agnostic entries like static props, but I believe having the ability to filter out plugins unsupported by a particular engine version would be too positive to outweigh minor concerns like that. Besides, it’s not just code plugins. It’s all the marketplace products that utilize some the newly added features (Sequencer, Niagara, Chaos, volumetric clouds, and so on), as well as some of the deprecated ones like Matinee.

[=“PeaceSells, post:1028, topic:22096”]

@b1016103 - As long as there’s no option to “sort assets” or “filter assets” by date of update while browsing the store, I guess I don’t see a problem…
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An option like that could be safely added to the Vault, though. While I completely agree that it would wreak havoc on the marketplace, it seems like a highly useful sorting for the stuff you already own.

Hi Epic team! Can you pls add the ability to remove unwanted assets from personal Vault?
(there’re many abandoned plugins that clog vault and can’t be deleted)

2 Likes

I don’t know if popped up, it probably has…
Rather simple and easy, yet in my opinion very powerful :

  • Ability to filter out Owned content in the marketplace

The freebies are great! But sometimes there appear new all-time-free assets, sometimes it’s just new free-for-the-month assets. Especially for free content, the only thing you are interested in is finding the things you DON’T have. would be very simple to implement, but it would help a LOT.

Hello Epic Team, :stuck_out_tongue:

I’ve the problem that my “Tresor”-library contains more than 140gb of data. So it is often frustrating to find certain items even though I know I own them.

So I’ve some suggestions for the “Marketplace” and the “Tresor”:

  • An option for deactivating the auto-search-function at the searchfields at the client would be great. If i’m trying to enter a searchtext often some characters are missing, because the client seams to start searching with the first entry.
  • Also would it be great, if there would be any “searching-indicator” (for example a “process bar” or a simple “light”) for knowing that the search is still running. I am often unsure whether the search has already ended or whether results are still being displayed (“Marcetplace” and “Tresor”).
  • Marking favorites at the “Tresor” would be also a great option. I use some items in my library significantly more than others, so it would be realy great, if I could mark those as favorites and could filter them.
  • A filter to see all the items in the local library that are updated would be helpful too. :wink:

I really think that I wouldn’t be the only one to celebrate these additional options. Actually, many users should have the same problems.

Thank you for the Unreal Engine and everything you do for us, Merry Christmas, a Happy New Year and stay safe! :slight_smile:
https://forums.unrealengine.com/core/image/gif;base64

Hello everyone. Why UE4 marketplace still don’t have sort by popularity option like Unity’s? It saves tonns of time when searching for something. Now you have to go through a lot of pages, searching for good assets, recommended by other users. Popularity sorting depends on what, downloads, rating and added date? It’s not that hard to connect all for best sorting option. It would’ve made marketplace much better.

2 Likes

wishlist limit.jpg

Hard limit of 50? Really? :confused:

3 Likes

It would be nice if it had a filter called “Not owned” or “Hide owned” to not show owned items. Especially useful when combined with “Free” or low Price Range filters to avoid clutter and searching among items you own already. Would ease the server too, not having to bring images etc. info for owned items. In fact it could have that filter turned on by default

3 Likes

[=“Zoomicon, post:1036, topic:22096”]

It would be nice if it had a filter called “Not owned” or “Hide owned” to not show owned items. Especially useful when combined with “Free” or low Price Range filters to avoid clutter and searching among items you own already. Would ease the server too, not having to bring images etc. info for owned items. In fact it could have that filter turned on by default
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I was just thinking on the same thing today while looking if I have forgot to get any free package at the launcher, which made to browse 28 pages worth of free assets to be sure I didn’t miss any.

Today, my launcher was automatically updated to 12.0.2, but when I was importing some assets, I found that the download progress bar of some assets flashed by, and there were no files in the project. I would like to ask if the launcher update caused any errors? thank you !

Any the marketplace can be fixed to display more than 1000 items?

Here’s another idea for you,
Right now when I get the message to update an item in my vault, I have to play find the needle in the haystack because I have lots of marketplace items. How about adding a section between projects and the Vault listings called “Update” where each vault item needed an update is listed. That way its easy to find an update your assets.

Did the minimum payout amount change recently?

Have multiple accounts as the 999 asset display limit. One account and no limit would be great. Also wishlist at 50 limit is annoying, some of us have more wishes :slight_smile:
It would also great to search or filter what we own in the marketplace store. Maybe by typing “Owned” in the store search bar.

1 Like

As a publisher, I would like to have an option to notify my customers by e-mail of my product updates and new releases. Like having marketing tools just inside the marketplace.

5 Likes

How about fix the launcher so it stops lagging because we own so many assets, allow us to hide assets. And the launcher always goes away and then we have to re-click on the launcher and re-click on our library and then retype what we had already typed. It’s really annoying it can’t remember where it last was instead it resets. I could deal with the laggyness of loading over 600+ assets but come on, let us hide the assets we know we will probably never use again. Have a small check box next to each asset that says “hide”. Then in the settings have the list of hidden assets incase we have to unhide them. The category filter is kind of useless when trying to find an asset that isn’t in the right category half the time.

Also let us hide the “My Projects” section, a lot of us don’t even use that section. I never once used it in over 5 years, is because I have so many backups the “My Projects” is just filled with my infinite backups lol It’s really fun trying to add assets to to main project when there are over 50 copies to sift through. I always launch projects through their folder or my main project through a program I made that launches it and makes auto backups of it. Yes all these backups save me so many times! I have deleted their reference in the EditorSettings.ini a lot but takes time away from my main project. I’m probably going to end up having my program auto delete all those project references when I get some spare time, probably faster then waiting for Epic to add the option. lol

Another annoying thing is after we buy a new asset from the Marketplace we have to close the launcher multiple times before out new asset can be found in the launcher. Half the time we have to go to the settings and click update or whatever to be able to download it. In my opinion the launcher is so clunky x 1 million.

Lastly the 1000 asset limit per account is really bogus, please fix the launcher already before I reach 1000 assets lol

I guess I’m just asking for the launcher to give us a little more control, would speed up our productivity.

2 Likes

[=“rasamaya1, post:1044, topic:22096”]

Have multiple accounts as the 999 asset display limit. One account and no limit would be great. Also wishlist at 50 limit is annoying, some of us have more wishes :slight_smile:
It would also great to search or filter what we own in the marketplace store. Maybe by typing “Owned” in the store search bar.
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Exactly! I would like to have at least 100 wishes, it seems like 50 is for noobs lol

Have multiple accounts as the 999 asset display limit. One account and no limit would be great. Also wishlist at 50 limit is annoying, some of us have more wishes :slight_smile:
It would also great to search or filter what we own in the marketplace store. Maybe by typing “Owned” in the store search bar.

I agree, the 50 limit is really just ridiculous, I ran into it yesterday and it’s really annoying.

Also I would suggest an option to EXCLUDE already owned assets from a list.

2 Likes