The mirroring of the objects in the sub levels

I am trying to create a game where player can teleport between two maps by setting one sublevel visible and other invisible which I managed to do by creating a persistent map and adding to sublevels to it or two maps. Each map has its own object cube, now one cube mirrors the movement of the other but the problem is when one sublevel is invisible its cube wont move at all it is stuck in the air until I switch that sublevel to visible then it falls down normally. Currently I am using physics for moving the cube. Both sublevels are set to be always loaded. Any help is much appreciated.