The Light Function is not working on Nintendo Switch in v31.20.

Summary

According to the release notes, support for the Light Function on Nintendo Switch started in v31.00, but it is currently not functioning in v31.20.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

World Building

Steps to Reproduce

1, Create a Light Function Material.
2, Place a SpotLight in the level and set the Light Function.
3, Preview on Nintendo Switch.

Expected Result

The Texture set on the Light Function should display where the SpotLight is projected.

Observed Result

Only a circular projection following the SpotLight’s Radius is visible. The content set in the Light Function is not displayed, just as it was before v31.00.

Platform(s)

Nintendo Switch

hi @YuyaShiotani ,

The UK/US Fortnite seems 31.20 to work and cannot find any problem. Perhaps the Japanese version is diffrerent

Can you zip up your project demonstrating the problem and post upload here on WinRAR or some cloud-based version storage like Public OneDrive or Google-based Drive with public access to download

Soon will have the new
Nintendo Switch Lite: Hyrule Edition so can test the new version.

Possibly the Japanese versions are different
Thanks

The status of FORT-794666 incident has been moved from ‘Needs More Info’ to ‘To Do’.

Thank you, @YuyaShiotani - this has been reported to the team.

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Thank you for sharing information all!

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We have a repro here, Yuya and we’re checking into it.

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