Hello, I want to report a bug in UEFN that has been present for several months. The variants of the Glide Rail (such as Vines, Wires, and Lights) do not appear correctly in the game. Instead, they all remain as the default Glide Rail. I’m not sure if this issue has already been reported, but I wanted to bring it to your attention.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Open UEFN and place a Glide Rail in your map.
Change its variant to Vines, Wires, or Lights in the settings.
Save and launch the map in Creative Mode or Test Mode.
Expected Result
The selected variant (Vines, Wires, or Lights) should be displayed correctly.
Observed Result
The rail always appears as the default Glide Rail, no matter which variant is selected.
Hello, there were some reports about this already and Epic also mentioned it as a known issue when the language is not set as English:
I experienced it myself last month when I was changing English to some other languages to see what exactly is actually changing. And I never experienced it when I have language set as English.