The direction of the mesh is weird_datasmith

hi I import Data Smith, but there’s a problem


frist line is unreal basic cube and starter materials, not problem
Second line is my datasmith mesh.
It’s divided in half and There’s a rotation

What should I do? i want frist line

You need to rework the UV on the mesh generated by datasmith, or add factors to UV coordinates in the material.

You can rework UV with the modeling tool UV Editor in Unreal Engine | Unreal Engine 5.1 Documentation

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